From my experience, many of us are working as professional 2d concept artists, 3d production artists for video games, industrial design for products and all kind of films, Lord of the ring trilogy, Starwar Trilogy, Avartar, etc. It can be full-time, contract, freelance depending on the terms you have with the company you work for. There are probably more things you can do being a digital artists but mostly working with clients. Hope this info is helpful.
character concept design for GW2 by Xia Taptara
These are a lot more career choices for digital artists as professions than you might think. You will just have to do some hard research, some of the field are still really small and secretive. But here are some of the most common career choices you can choose from doing digital art.
Concept artist - They are usually looking for an exceptionally skilled environment concept artist for a team focused on specific game genres. The ideal candidate has experience developing concepts for a diverse visual range of environment prop assets. An exceptional understanding of industrial design, form, structure, color, and light is essential, as is a creative imagination. The concept artist should have a basic understanding of game art creation (low-poly modeling and texturing) and be well-versed in related tools -- Photoshop, Painter, Maya, etc. The ideal candidate works well in an environment of peers who are passionate about making great games.
In addition to that, you will work closely with the Art Director and Art Leads to establish a style and feel for the environments, characters and objects for exciting titles. You will also work closely with the production art team to help them envision what the finished results can be for the in-game content they are creating. As the ideal candidate, you should amaze us with creative designs and artwork and have the capability to inspire greatness in those around you.
Enviromental artist (3d) They usually arelooking for talented individuals to help create awe-inspiring visuals for breath-taking gaming worlds. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired. It is essential to have a solid grasp of form, color, and light for both 2D and 3D art assets. The 3D environment architectural artist must have experience working in a team and have a skill in another art task as well (illustration or concept drawing) and be well-versed in related tools -- Maya, Photoshop, etc. And so on
Animator, the ideal candidate has experience animating both human and non-human characters and can easily work alongside other talented artists in a team environment. A solid grasp of the principles of body movement, anticipation, follow-through, forward/inverse kinematics, and other facets of 3D animation is essential. We are looking for a self-motivated individual with good communication skills and a great team-player attitude. Also Animation Reel showing keyframed character and creature animation
and ability to create weighted and well timed animations
There are many more jobs such as Cinematic layout artist, Matte painter, FX artist, web designer, technical artist, UI artist, character artist, storyboard artist, comics colorist, logo designer, etc.
The best way to find out how to get your career going is go to any of your favorite game company website and look for jobs or career page. Then you will find the specific job title and its description. Then you can make your portfolio base on the requirement. Most of the same job title has the same requirement all across the industry (games, films, etc).
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